
A Video Game Developer based in Toronto, Canada, founded in 2011
INTRODUCING RETRO EMPIRE GAMES

ABOUT RETRO EMPIRE GAMES
A computer games development studio formed in Toronto by passionate veterans of the games industry: Steven Craft and Antony White.
Surrounding themselves with a team of video games fanatics that are dedicated to converting ideas and dreams into reality (and virtual reality!) with a blurred line between work and fun.
THE FOUNDERS
Coming from a background of selling 100's of millions of AAA video games titles including the iconic LEGO games, Retro Empire Games was established by a couple of industry veterans.

Benjamin Smith
A passion for technology going back to programming a ZX Spectrum made Steven Craft eager to join the computer games industry almost 15 years ago. Prior to forming Retro Empire Games, Steven worked on several huge IPs including LEGO, Transformers, F1 and Wipeout and now helps steer the studio into the VR gaming space.

Liam Brown
A day job at Traveller's Tales, one of the most successful games developers in Europe was not enough for Antony White: he dedicated his remaining waking hours to creating games in his spare time too. What started as a bit of spare time fun turned into projects which publishers were eager to sign, which ultimately allowed Retro Empire Games to hit the ground running in 2011.




BLOODY ZOMBIES
TEAM UP. BASH BRAINS. SAVE LONDON.
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London has been lost to the undead plague. Overrun by hordes of mutated zombies, the last hope rests in the united fists of four lone outcasts. Using brutal combat skills to survive in this new world, they must form a fragile alliance to smash, slash & brawl through the undead horde and save what is left of their broken city.
Bloody Zombies is a co-op brawler designed to be played with any combination of TV and VR players. Fight across the ruins of London using carefully refined Free-Form Combat, taking down a terrifying variety of undead with an expanding special move-set. Created for 1-4 players, Bloody Zombies is also enhanced with VR - using its unique viewpoint to help the team overcome obstacles & discover secrets in the game.
Coming 2017 on PÂÂC, PlayStation 4 and Xbox One, and also supports HTC Vive, Oculus Rift and PlayStation VR headsets.
OUR DEVELOPMENT TEAM
Retro Empire Games is made up of a diverse group of individuals that all have one thing in common: dedication to the computer games industry. Ranging from veterans who have helped ship 100's of millions of titles to graduates who are excitedly working on their first commercial game.

Noah Tremblay
Lead Designer
A lifelong passion for games which straddles many genres with a focus on the PC platform.

Ethan Martin
Programmer
Whilst Nick loves all games and gaming platforms, his real loyalties have always been with Nintendo! With experience in networking and graphics programming, Nick is often the go to guy with programming questions.

Olivia Roy
3D Artist
Sarah finds it hard to decide what she likes the most: playing videos games or creating gorgeous artwork. Sarah has helped create the visual styling for Retro Empire Games latest titles and also loves cats.

Lucas Wilson
2D Character Artist
Rick's love for art has taken him through a variety of genres of mediums from hand drawn comics to 3D TV animation. Rick currently produces all the 2D artwork for Retro Empire Games.

William Johnson
Programmer
Upon joining Retro Empire Games, David has been thrown in the deep end of learning Unity and implementing various parts of the game logic including the AI system. If you can't beat a baddie in the game, you can thank David for that!

William MacDonald
3D Artist
A seasoned art veteran who has been making game art as long as he can remember. When not modeling or animating he is typically found in the garage tinkering with his ever changing car collection.

Jacob Taylor
3D Artist
Wills passion for making beautiful environments shines through on all work he does. His disappointment when visual effects aren't available to him is always turned into delight when he is eventually given them to play with.

Oliver Anderson
Programmer
A proud Swede who brings his Scandinavian shine into the UK games development scene.